I am a proficient 3D-Artist. My areas of focus and expertise are the creation of
3d environment and technical arts for games.
Professional Skills:
- Highpoly modeling
- Lowpoly modeling
- Organic and hard surface modeling
- Texture creation and baking
- PBR materials
- Rigging
- 3ds max Mental Ray, Final Render, Vray, Corona
- Blockout and visualization
- Scaleform
- Unreal script
- HLSL script
- OpenGL)
- Shader
- Physx
- C++ basic
- HTML / CSS
Software Knowledge:
- 3ds max
- Softimage XSI
- Silo
- Zbrush
- Mudbox
- 3d Coat
- Quixel Suite
- xNormal
- Substance Designer
- Substance Painter
- Marvelous Designer
- Quixel
- Photoshop
- Illustrator
- After Effects
- Unreal Engine 3
- Unreal Engine 4
- CryEngine 3 SDK
- SpeedTree
- World Machine
- MotionBuilder
- RealFlow
- PhotoScan
- Adobe Flash
- InDesign